Thursday 16 October 2014

Deploy 'n Charge


   This weekend I attended Live Mobile Congress conferention and there was 2D puzzle game 24h Gamejam. This is what my team came up to in the end. A tetris like strategy game named "Deploy 'n Charge". Gameplay is rather simple, you have to beat all enemy troops with your ones. Rules are that Pikeman beats Knight, Knight beats Archer and Archer beats Pikeman. Of course you have limited amount of troops and you must deploy them in a shape, provided to you in each turn. It is not finished, but you try the game HERE. It also has a facebook page, which you can find HERE. We're planning to finish this game, by adding campaign mode along with arcade one (this also includes fixing bugs of current release)

Sunday 10 August 2014

Stepping into 3D modeling


  After a big struggle against my free time and myself I finally finished something show able. "Drum_roll.mp3" .......... C.O.G. organization nano mage, alien, don't know the name of race, will think about that later.
  Model is RTS unit size, or at least I think it is. It has 1166 tris; texture, normal and illumination maps. Left to rig it and put some animations. Made with blender and rendered with Unity.
  So far I can say that it is quite fun to model, but UV unwrapping, rigging or dealing with Blender is not much fun. Probably would have done a month ago, but normal maps refused to bake as expected and made me to take a break. In the end, used faulty normal maps edited with photoshop.

P.S. Yes, this is a model for new "Achar Chronicles" game.

Wednesday 7 May 2014

Pixel Man - The Scourge of Blobs


  Figured that I haven't posted here for ages, so just to show, that I haven't died, I'll share some news here.
  First of all, I'm learning 3D art, so that goes modeling, animating and of course making 3D games. I have few models made, maybe I'll share them in few weeks.
  With all that, started to work on a 3D game. Actually, remaking Proditor from 2D to 3D. Mostly because wanted to try something new. Planning to use Unity 3D game engine, since I got familiar with it.
  Also made a few games in that time. Nothing special, mostly trying some new stuff. For example "Pixel Man". Semi 3D Pac-Man like game, walk around, coolect coins, kill enemies, when have upgrade. Only one level, but feel free to try: Download Link

P.S. I like image effects, so please don't judge :)